Black lines. Don't do it.


My first few weeks at Emap were spent creating illustrations of one sort or another. I had a technical illustration background along with reasonable freehand skills so most of my day at Priory Court was spent preparing the templates for the launch of Mean Machines. I was put to work constructing the icons, symbols, score panels and the 'little men' charicatures. We took inspiration from Japanese magazines and game packaging. Famitsu magazine and a host of game manuals and boxes were always strewn across my desk for inspiration. It's also interesting to note that we never had any computers for the design department when Mean Machines began! All layout was created by hand then photocopied and stuck to paper templates using a wax machine. We endured this 'method' for two years before we got our first Macintosh Quadra for the launch of NMS.

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